Nemesis
- All Champions gain +%5 Attack.

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.
| Sig | R3 | R4 | R5 |
|---|---|---|---|
| 0 | 20,260 | 24,730 | 29,340 |
| 20 | 21,730 | 26,520 | 31,460 |
| 40 | 22,570 | 27,550 | 32,680 |
| 60 | 23,280 | 28,420 | 33,710 |
| 80 | 23,920 | 29,190 | 34,630 |
| 100 | 24,500 | 29,900 | 35,470 |
| 120 | 25,030 | 30,560 | 36,250 |
| 140 | 25,550 | 31,180 | 36,990 |
| 160 | 26,040 | 31,780 | 37,700 |
| 180 | 26,500 | 32,350 | 38,370 |
| 200 | 26,950 | 32,900 | 39,020 |
BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.