Red Skull portrait
Tech class

Red Skull

Tech

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
019,16023,40027,740
2021,80026,63031,570
4022,63027,64032,770
6023,33028,49033,780
8023,94029,24034,670
10024,51029,93035,490
12025,04030,58036,260
14025,54031,19036,980
16026,01031,77037,670
18026,47032,33038,330
20026,91032,87038,960

BHR scaling

15,00020,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Synergies(3)

Eternal Adversaries

UNIQUE
  • Red Skull: Well-Timed Blocks have +10% chance to Perfect Block for each Buff on Red Skull.
  • Captain America (WWII): Well-Timed Blocks generate a Fury Buff increasing Base Attack by 20% for 5 seconds.

Hail Hydra!

UNIQUE
  • Red Skull: Intercepting the opponent, Heal Blocks them for 7.5 seconds.
  • Punisher 2099: Duration of Heal Block, Armor Break, and Power Lock Debuffs are increased by 50%.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗