Enemies
- All Champions gain +[155] Critical Rating.

Every sig anchor × rank at A2. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.
| Sig | R3 | R4 | R5 |
|---|---|---|---|
| 0 | 22,050 | 26,910 | 31,920 |
| 20 | 24,740 | 30,210 | 35,820 |
| 40 | 25,670 | 31,330 | 37,170 |
| 60 | 26,440 | 32,270 | 38,280 |
| 80 | 27,130 | 33,110 | 39,280 |
| 100 | 27,760 | 33,880 | 40,190 |
| 120 | 28,340 | 34,600 | 41,040 |
| 140 | 28,900 | 35,280 | 41,850 |
| 160 | 29,430 | 35,930 | 42,620 |
| 180 | 29,940 | 36,540 | 43,350 |
| 200 | 30,430 | 37,140 | 44,060 |
BHR at each signature level by rank, at maximum ascension (A2). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.