Judgement Day
UNIQUE- All Champions reduce the duration of the Opponent's Buffs by 30%.

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.
| Sig | R3 | R4 | R5 |
|---|---|---|---|
| 0 | 19,990 | 24,420 | 28,950 |
| 20 | 21,990 | 26,860 | 31,840 |
| 40 | 22,820 | 27,880 | 33,050 |
| 60 | 23,530 | 28,740 | 34,070 |
| 80 | 24,150 | 29,500 | 34,970 |
| 100 | 24,720 | 30,200 | 35,800 |
| 120 | 25,260 | 30,850 | 36,570 |
| 140 | 25,760 | 31,470 | 37,300 |
| 160 | 26,240 | 32,050 | 38,000 |
| 180 | 26,710 | 32,620 | 38,670 |
| 200 | 27,150 | 33,160 | 39,310 |
BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.