Count Nefaria portrait
Science class

Count Nefaria

ScienceReleased 2024

BHR reference

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.

SigR3R4R5
020,41024,92029,560
2022,09026,97031,990
4022,95028,01033,230
6023,66028,88034,260
8024,30029,66035,180
10024,88030,37036,030
12025,43031,04036,820
14025,94031,67037,560
16026,43032,27038,270
18026,91032,84038,960
20027,35033,39039,610

BHR scaling

20,00025,00030,00035,00040,000050100150200Signature levelR5R4R3

BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.

Abilities

MCOCHUB ↗
Immunities
Bleed ImmunityPower Steal Immunity
Abilities
Degenration ResistanceEnergy DamageEnergy VulnerabilityEvadeFuryIncinerateIncinerate ResistanceNon Contact AttacksShock Resistance
Decelerate
Granted via synergy
Whenever an Energy Build Up is inflicted, also inflict a 15% Decelerate Debuff lasting 18 seconds.
Tags
#AW : Secutor#AW: Decay#Fantastic#Flying#Offensive: Burst#Size: M#Villain
IONIC RECHARGE
  • During Ionic Overcharge, Passively Regenerate 80% of the Health denied to the Opponent due to any reduced Regeneration Rate. Each tick of this healing cannot exceed 219.0 Health, scaling with Base Health.
  • When the Opponent gains 0.2% of a Bar of Power from a Passive or Buff within 50 seconds, instantly gain 50 Ionic Charges. Then activate Ionic Overcharge.
  • This also triggers when they gain 8% of their Max Health for any reason within 50 seconds.
ALWAYS ACTIVE▾
  • Count Nefaria’s body is composed of Ionic Energy, granting Immunity to Power Steal and Bleed effects, and 90% Shock and Incinerate Resistance.
ENERGY BUILD UP▾
  • Whenever the Opponent fills a Bar of Power, they gain 15 Stored Energy.
  • For every 1% of the Opponent's Max Health or Power they would gain from a Buff or Passive, they gain 2 Stored Energy. This is unaffected by reduced Regeneration or Ability Power Rates.
  • Every 10 Stored Energy is automatically converted into an indefinite Energy Build Up Debuff.
WELL-TIMED BLOCKS — EVADE▾
  • When Count Nefaria would Block a Basic Attack or the final hit of a Special Attack with or just after a Well-Timed Block, he has a 100% chance to Evade instead.
  • This Evade has a cooldown of 11 seconds, but the cooldown is ignored for Evading Special Attacks.
  • When Evading, Count Nefaria Counter-Attacks. On hit this deals a burst of 2180.1 Energy Damage and inflicts 2 Energy Build Ups.
  • If the Opponent's Special Attack is punished after Evading it, inflict a 2700 Energy Vulnerability Debuff for 18 seconds.
IONIC CHARGES▾
  • Gain 10 Ionic Charges when performing a Well-Timed Block.
  • Lose 20 Ionic Charges when Count Nefaria would be inflicted with a Bleed effect while fighting a non-Mystic Champion.
  • Ionic Charges grant up to +7993.7 Attack Rating, maxing out at 100 Charges.
  • They also grant up to +6300 Physical and Energy Resistance and 90% Degeneration Resistance, maxing out at 100 Charges.
IONIC OVERCHARGE▾
  • At 100 Ionic Charges, activate Ionic Overcharge for 17 seconds. It is paused during Count Nefaria’s Special Attacks. Lose 100 Charges when it expires.
  • During Ionic Overcharge, all of Count Nefaria’s attacks are non-contact and deal Energy Damage instead of Physical.
  • Additionally, the Opponent’s Regeneration and Ability Power Rates are reduced by 95%, and when they gain Ability Power he gains 60% of the Power denied this way.
SPECIAL ATTACKS▾
  • The first hit of any Special Attack deals a burst of 4360.2 Energy Damage if it is the first or second hit after Count Nefaria’s Counter-Attack hit.
SPECIAL ATTACK 1▾
  • The final 4 hits each devour 2 Energy Build Ups. This can trigger through Block and is unaffected by Ability Accuracy.
  • Each devoured Energy Build Up grants 16 Ionic Charges, 2% of his missing Health, and 9% of a Bar of Power.
SPECIAL ATTACK 2▾
  • On activation, gain a +872 Fury Passive per 10 Ionic Charges, each lasting 16 seconds. Max stacks: 15.
  • The final hit inflicts an Incinerate Debuff, dealing 9447.1 Energy Damage over 6 seconds.
  • Against Mystic Champions, inflict a Plasma Debuff instead.
SPECIAL ATTACK 3▾
  • Gain 50 Ionic Charges, then activate Ionic Overcharge.
  • Pause Ionic Overcharge for 10 seconds.
THE FIRST HIT OF ANY SPECIAL ATTACK DEALS A BURST OF {1} ENE▾

MCOCHUB no longer lists this card; kept from our 2026-09-23 import. Numbers may be out of date.

  • The first hit of any Special Attack deals a burst of 4360.2 Energy Damage if it is the first or second hit after Count Nefaria’s Counter-Attack hit.

Team synergies(5)

Two Sides of a Coin

UNIQUE
  • Count Nefaria: Whenever an Energy Build Up is inflicted, also inflict a 15% Decelerate Debuff lasting 18 seconds.
  • Iron Man: Whenever a Prowess is Invalidated, gain an Armor Up Buff.

Colleagues in Crime

UNIQUE
  • Count Nefaria: At the start of each fight, activate Ionic Overcharge for 50% of its normal duration. No Ionic Charges are lost the first time Ionic Overcharge expires.
  • Baron Zemo: Light Hits pause Zemo's Root for 0.2 seconds.
  • The Hood: Once per fight when the Hood has 0 Bullets, he loads 12 Bullets.

You enable for other champions(2)

Bringing this champion enables the following synergies for other champions in your team. The host's effect text is shown so you can see what benefit the pairing unlocks.

Sources

BHR curves
mcoc.gg per-rank curves (R4 + R5 11-anchor, refreshed 2026-06-03)
Ascendable flag
non-ascendable per mcoc.gg
Last verified
2026-06-03
Verify externally
Fandom wiki ↗MCOCHUB prestige ↗mcoc.gg ↗