Nemesis
- All Champions gain +%5 Attack.

Every sig anchor × rank at A0. Sig levels in between interpolate smoothly (PCHIP) and round to the nearest 10 BHR — matching the in-game display.
| Sig | R3 | R4 | R5 |
|---|---|---|---|
| 0 | 20,080 | 24,520 | 29,070 |
| 20 | 24,350 | 29,740 | 35,260 |
| 40 | 24,800 | 30,290 | 35,910 |
| 60 | 25,150 | 30,710 | 36,420 |
| 80 | 25,450 | 31,080 | 36,850 |
| 100 | 25,720 | 31,400 | 37,240 |
| 120 | 25,950 | 31,700 | 37,580 |
| 140 | 26,180 | 31,970 | 37,910 |
| 160 | 26,390 | 32,230 | 38,210 |
| 180 | 26,590 | 32,470 | 38,500 |
| 200 | 26,770 | 32,700 | 38,770 |
BHR at each signature level by rank (non-ascendable — A0 only). The curve is concave — sig 0 → 100 captures roughly two-thirds of the gain from sig 0 → 200.